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loopy works great with other apps!
not sure if this technique is useful for many but just figured i'd mention it anywa:
on the ipad2, loopy works really well with other apps playing in the background (with the "play in background" setting set to on in loopy of course)... so far i've had beatmaker 2 playing tracks while loopy was playing and i've also tried this with sunvox, everyday looper, multitrack daw, and hokusai... also i've had some 2 minute loops loaded up in loopy and they never really glitched out - pretty stable app here!
one trick you can do if you have the hardware for it is send the audio from an app like beatmaker2, hokusai, or multitrack and record it in loopy. here's how it works:
for this i use the compatible and inexpensive iMic sound card with the camera connection kit, an 1/8" stereo male->male cable adapter cable, and an iluv i111 headphone splitter with dual volume controls.
using the male->male cable you can send a "loop back" audio signal from one of the outs on your headphone splitter(connected to the imic's out of course; the other out to your speakers or headphones), and plug the other end to the input of the imic. make sure the "live playthrough" setting is turned off in loopy or you'll get nasty loud feedback. anyway if you have a midi keyboard hooked up to beatmaker 2(using a usb splitter and, say a nanokey, for example), you can play the samplers or drumpads in bm2 and record them into loop slots in loopy while loops are also playing in loopy.
also this technique works the other way around (from loopy into bm2 or from loopy into multitrack daw - record a loopy jam!).
of course most people would think - why wouldn't you just use audiocopy/audiopaste to transfer sounds from other apps into loopy? well because simply this loopback stuff is fun to do. ;]
on the ipad2, loopy works really well with other apps playing in the background (with the "play in background" setting set to on in loopy of course)... so far i've had beatmaker 2 playing tracks while loopy was playing and i've also tried this with sunvox, everyday looper, multitrack daw, and hokusai... also i've had some 2 minute loops loaded up in loopy and they never really glitched out - pretty stable app here!
one trick you can do if you have the hardware for it is send the audio from an app like beatmaker2, hokusai, or multitrack and record it in loopy. here's how it works:
for this i use the compatible and inexpensive iMic sound card with the camera connection kit, an 1/8" stereo male->male cable adapter cable, and an iluv i111 headphone splitter with dual volume controls.
using the male->male cable you can send a "loop back" audio signal from one of the outs on your headphone splitter(connected to the imic's out of course; the other out to your speakers or headphones), and plug the other end to the input of the imic. make sure the "live playthrough" setting is turned off in loopy or you'll get nasty loud feedback. anyway if you have a midi keyboard hooked up to beatmaker 2(using a usb splitter and, say a nanokey, for example), you can play the samplers or drumpads in bm2 and record them into loop slots in loopy while loops are also playing in loopy.
also this technique works the other way around (from loopy into bm2 or from loopy into multitrack daw - record a loopy jam!).
of course most people would think - why wouldn't you just use audiocopy/audiopaste to transfer sounds from other apps into loopy? well because simply this loopback stuff is fun to do. ;]
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get that menu you mentioned. Any ideas?