How to get loopy to import correct bpm & play it right?
I have been playing with a paid version of loopy pro for about a week and I am having all kinds of problems. Importing loops I have already created seems impossible most of the time. Loopy rarely gets the bpm correct making them impossible to play. No problem importing into BeatMaker and it detects the bpm perfectly every time. I’ve tried one shots and loops and have the same problem. I’ve also messed with the different settings and nothing fixes the issue.
Also setting the BPM using Triggers is also impossible because you loopy pro doesn’t allow something like 123.56 bpm. Instead this will be changed to 124 bpm and that messes things up as well. Loopy Pro does allow me to enter 125.56 manually, but not using triggers or gestures.
And something more. If Loopy does detect the bpm and everything plays as expected, I’ll save the session and leave loopy. Then when I come back and open loopy to play the loop, the loop is way out of wack.
My suggestion is to forget about the bpm and the time stretch etc., when importing any sound file and if it’s not a loop just play it.
Another problem I have is copying one shots or loops does not make a copy. Some settings are lost and all the gestures are gone as well. Why? I made a copy to make it easier to enter the data. The only thing I needed to change was the imported file (which loopy can’t import correctly), instead I have to start all over and recreate all the gestures! That takes a lot of time with this clumsy UI.
I paid a lot for this app, but the more I use it, the more I see I can’t use it like I had hoped. It’s fun to play with though and it’s a great idea. I just need something more stable.
I'm sorry to hear you're having a rough time @Rico! Sounds annoying.
I'm having trouble understanding exactly what's happening for you here. Is there a chance you might make a screen recording (and either email it to me - [email protected] - or put it somewhere like DropBox/YouTube/etc), showing how you're importing the audio, demonstrating the issue?
"And something more. If Loopy does detect the bpm and everything plays as expected, I’ll save the session and leave loopy. Then when I come back and open loopy to play the loop, the loop is way out of wack."
That one's weird. Can you tell me more about what you mean by 'out of wack'? You could possibly include this in your screen recording, if you like, to demonstrate.
Setting tempo via triggers:
Good point! It does currently round to whole numbers. I'll change that now. Change will be in the next build.
Copying clips loses gestures and some settings:
Ah yes, this is on my list for the next update too. Hang tight, won't be long.
Hello Michael. Oh so you’re the developer. Nice to meet you. I’m sorry for complaining about your software. I owned a software development business (wife & I) for almost 30 years so I know the frustration when someone has issues. Hopefully it’s not something I’m doing that’s causing these problems.
I’m sure I’m not using loopy exactly how you intended. I’m not necessarily creating a loop from scratch. Instead I load up a single bass or drum loop that I’ve recorded in reaper to set the initial tempo and then I’ll layer keys, synths drums over that for live improv musical comedy shows. Because loopy makes me set the tempo before it will play it, I must either manually set the tempo each time I load a loop in cue or make a follow trigger to set it (how I do it). Why make us do that? When I hit play loopy should know that I have only one loop loaded and supposedly loopy should also know the tempo of that single loop. So why not let loopy set the tempo in this case? Just a suggestion that will save me a bunch of time I think.
My biggest complaint with loopy is with the playback of already created loops. Creating a loop from nothing is okay, but if I instead start creating a loop from an imported file, I sometimes can’t because loopy plays it back at the wrong speed. Not always, but it happens. When this happens I have to reload the file. Sometimes this works and sometimes it doesn’t. When it doesn’t work I have to create a new loop container and import the file again and then loopy will magically play it back correctly this time. Why? What changed?
When I said “out of wack” I meant with this playback timing issue. For example. Last night before making this post, I made sure my imported loops & one shots were playing correctly. I exited loopy and went to bed. This morning I opened loopy and 1 of only 10 loops did not playback at the correct tempo. Yesterday loopy said bpm is 120 & today it might say 240 or whatever. Something is changing this stuff. Then when I open the trim window (for trimming the loop) I see that loopy has magically changed the loop points as well. What I find interesting here is the bpm that loopy is detecting. Why is it changing?
One more super annoying thing. Page switching is not working correctly. It’s working as programmed, but not good. Let’s say you create 3 pages. On page C you make a button with a trigger. The trigger is for switching to page “A”. It works perfectly. But later you decide you want want to change the position of page A with page B and now all your follows and other triggers to page A no longer link to the correct page. The problem is that you are pointing to a position [0,1,2,3] rather than the actual page I selected. Do you know what I mean?
Later today I will try and create screen recordings of these different issues. These are intermittent which are the worse bugs to fix, but I know it’s going to be great though.
Hi! 😃 No problem, I totally understand being on the other side too. You've got the right approach though, bringing it to me; we'll be able to figure it out together and it'll make the product better, which is great for me.
Where're you located, @Rico? I feel like the best way to sort this out is to actually jump on a phone call and talk it through, as there's quite a lot here
You could join the Discord (https://loopypro.com/communities), and we could use that, perhaps. The Discord is probably better for discussing this stuff anyway, as it's a lot more active (there're about a thousand there, much of them active; almost no active users here).
I started going through line by line, but I have so many follow-up questions, I think we could be at this for years, here. Better to just jump on a call and figure it out together.
I'm GMT+10; Melbourne, Australia. Looks like you were last active here on the forum at 11am my time, so if you feel like popping by again same time or a bit earlier, I'll be around.
Some quick responses, though:
Yeah, this is weird, because it doesn't: LP picks up the tempo from the imported loop. Like so:
No idea - we'll have to investigate this.
Yeah, that's pretty weird. Would you mind sharing your project with me?
Hey there Michael, I just sent you an email. I uploaded a PRIVATE video on YouTube showing my actual experience and what steps where taken to have these issues pop up. One of the reasons I think I'm having trouble is because I'm using Loopy Pro differently than what you had in mind. That's my guess at least. You'll see in my video a simulated work flow on how I might use Loopy Pro in a real live show. I'm probably using the circle and square containers incorrectly as well. I think my video shows exactly what's going on.
Thanks again Michael for taking your time with me. I have no problem chatting on-line or by phone or via email or even facetime. It would be really great to have Loopy solve some problems for me. That's what software is suppose to do right? Have a good one.
has this been resolved?