1.6.9 vs 1.6.8 Time Stretching Algorithm
I appreciate all the work you've been doing on Loopy. I've been using it for over a year now and though there are many other iOS loopers out there I have found the control and flexibility of Loopy to be the best. I just tried the latest beta and honestly the time stretching is not really working well for me. It sounds like a basic time slicing/stuttering algorithm which is okay for beats but not very useable with any chordal or melodic textures. I actually prefer the old algorithm because though beats get phasey issues the rest of the musical loops hold up better. Possibly have the option to switch algorithms either globally or per loop? I reverted back to 1.6.8 for the moment. Anyone else have thoughts?