[BUG] Loopy gets 'stuck' when syncing it's clock from an external app like DM1
LoopyHD becomes unusable if syncing it's clock from an external app...
I'm using DM1 to sync it's clock to Loopy, and everything works great until I pause/play from DM1 which totally throws Loopy through a tail spin.
Comments
There are multiple circumstances where Loopy's sync breaks (or struggles) when external clock is master. It's driving me nutty...hopefully Michael will check this out soon.